![]() ![]() The console registers 2 aliases, which are P as a alias of and V as a alias of P.CurrentVehicle. Open the console and enter Help() for more information on how to use it in various ways. The semicolon can be omitted in this case). You can reload all scripts by Reload() (case-sensitive since evaluated as a C# expression. SHVDN has a in-game console with C# expression support, where the v3 scripting API can be used. More than a few scripts expect the script location to be always scripts, so you may encounters various issues such as ini probing location by editing this option.Specifies the folder where sctipts should be located to load.Sets the key that opens or closes SHVDN console.Sets the key that immediately reloads the SHVDN runtime.Spaces before and after values are allowed, but ones for key names are not allowed (so you can type like ConsoleKey= F5, but not ConsoleKey =F5). For example, if you want to set the console key values to the F5 key, type ConsoleKey=F5 or ConsoleKey=f5.For avaiable key names, see Keys Enum of.You can change configs of ScriptHookVDotNet (SHVDN) by editing ScriptHookVDotNet.ini at your game directory. ![]() If you experience some issues by cherry-picking a ASI file and DLL files for APIs, we will not provide support at all. You need to use the ASI file and the DLL files for APIs in an archive of the same version as internal structure can be changed without notices.Unless you are experiencing compatibility issues with some scripts, you should use the latest version since for more number of script support and improved performance.Also copy ScriptHookVDotNet.ini if you want to edit the configurations. Download one of archives of pre-built binaries and copy the ScriptHookVDotNet.asi, ScriptHookVDotNet2.dll and ScriptHookVDotNet3.dll files into your game directory.Download and install the latest Script Hook V.NET Framework 4.8 (or higher, so skip this on Windows 10) and the Microsoft Visual C++ Redistributable Package for Visual Studio 2019 (圆4).
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